Base Class: Sith Warrior
Armor Type: Heavy
Weapons: Single Lightsaber
Resource: Rage (Max 12)
Main Stat: Strength
Races: Cyborg, Human, Pureblood Sith, Zabrak
Companions: (name, type, main stat, crafting bonuses, location)
2V-R8 - Healing, Droid Equipment, No Crafting Stats, Gained after Dromund Kaas
HK-51 - DPS, Droid Equipment, +2 Critical Artifice, +2 Critical Cybertech
Vette - Ranged DPS, Cunning, +5 Underworld Trading Efficiency, +5 Critical Treasure Hunting, Korriban
Lieutenant Pierce - Ranged Tank, Aim, +10 Cybertech Efficiency, +2 Critical Research, Taris
Jaesa Willsaam - Melee DPS, Willpower, +5 Critical Synthweaving, +5 Archaeology Efficiency, Balmorra
Malavai Quinn - Healing, Cunning, +10 Diplomacy Efficiency, +10 Armstech Efficiency, Balmorra
Broonmark - Melee Tank, Strength, +2 Critical Bioanalysis, +10 Scavenging Efficiency, Hoth
Buff:
Unnatural Might - Increases the targets melee, ranged, Force and tech bonus damage and healing by 5% for 60 minutes.
Primary Rage Generating Abilities:
Assault - Level 1 - Inflicts X damage with a series of quick melee attacks. Builds 2 rage.
Sundering Assault - Level 10 - Strikes the target for X damage and reduces the targets armor by 4% for 15 seconds. Stacks up to 5 times. Builds 2 rage.
Soresu Form - Level 14 - Enters a defensive lightsaber form, reducing all damage taken by 6%, increasing armor rating by 60% and threat generation by 50%. Soresu Form also increases shield chance by 15%. While active, taking damage builds 1 rage, but all assault abilities generate 1 less rage. This effect cannot occur more than once every 6 seconds.
Secondary Rage Generating Abilities:
Force Charge - Level 2 - Jumps to a distant target, dealing X damage with the main-hand weapon, immobilizing the target for 1 second and interrupting the target's current action. Builds 3 rage. Cannot be used against targets in cover. 15 second cooldown.
Enrage - Level 22 - Immediately generates 6 rage. One minute cooldown.
Saber Throw - Level 36 - Throws the main-hand lightsaber at a distant target, inflicting X damage and building 3 rage. 30 second cooldown.
Force Choke - Level 24 - Chokes the target, crushing and stunning it while Force Choke is channeled. Deals X kinetic damage every second. 1 minute cooldown. Builds 1 rage per second.
Primary Rage Consuming Abilities:
Smash - Level 3 - Smashes up to 5 enemies within 5 meters dealing X kinetic damage. Also stuns weak and standard enemies for 1.5 seconds. 15 second cooldown. 3 rage.
Force Scream - Level 6 - Blasts the target with a Force-enhanced scream, dealing X kinetic damage. In addition, standard and weak enemies are stunned and deafened for 4 seconds. 12 second cooldown. 4 rage.
Retaliation - Level 5 - Retaliates against the target for X weapon damage. Retaliation can only be used after a successful melee or ranged defense and it does not respect the global cooldown. Cannot miss, be parried or dodged. 6 second cooldown. 3 rage (1 talented).
Crushing Blow - Level 40 - Crushes the target with a mighty blow, dealing X weapon damage and applying 3 stacks of armor reduction for 15 seconds. Targets affected with 5 stacks of armor reduction take Y weapon damage instead. 4 rage.
Backhand - Level 30 - Bashes the target for X kinetic damage, stunning it for 4 seconds. This ability generates a high amount of threat. 1 minute cooldown. 3 rage.
Sweeping Slash - Level 32 - Slashes up to 5 enemies in front of you for X weapon damage each. No cooldown. 3 rage.
Vicious Slash - Level 1 - Slashes the target for X damage. No cooldown. 3 rage.
More to come soon.
Primary Rage Consuming Abilities:
Smash - Level 3 - Smashes up to 5 enemies within 5 meters dealing X kinetic damage. Also stuns weak and standard enemies for 1.5 seconds. 15 second cooldown. 3 rage.
Force Scream - Level 6 - Blasts the target with a Force-enhanced scream, dealing X kinetic damage. In addition, standard and weak enemies are stunned and deafened for 4 seconds. 12 second cooldown. 4 rage.
Retaliation - Level 5 - Retaliates against the target for X weapon damage. Retaliation can only be used after a successful melee or ranged defense and it does not respect the global cooldown. Cannot miss, be parried or dodged. 6 second cooldown. 3 rage (1 talented).
Crushing Blow - Level 40 - Crushes the target with a mighty blow, dealing X weapon damage and applying 3 stacks of armor reduction for 15 seconds. Targets affected with 5 stacks of armor reduction take Y weapon damage instead. 4 rage.
Backhand - Level 30 - Bashes the target for X kinetic damage, stunning it for 4 seconds. This ability generates a high amount of threat. 1 minute cooldown. 3 rage.
Sweeping Slash - Level 32 - Slashes up to 5 enemies in front of you for X weapon damage each. No cooldown. 3 rage.
Vicious Slash - Level 1 - Slashes the target for X damage. No cooldown. 3 rage.
More to come soon.